﻿using System;
using ProjScan.RecordManager.AssetData;
using ProjScan.ScanRule.Attr;

namespace ProjScan.ScanRule.ProjectAssets.ParticleEffect
{
	// Token: 0x020001DF RID: 479
	[ParticleEffctRuleAttr]
	internal class Eff_TooManyPSComponents : ParticleEffectRuleImp
	{
		// Token: 0x06000ECA RID: 3786 RVA: 0x00042810 File Offset: 0x00040A10
		protected override bool IsOK(ParticleEffectAssetData assetData)
		{
			return (float)assetData.psCompNumber <= this.GetThresholds(2f);
		}
	}
}
